USA, New York, New York

- 2008
Beacons conceptualizes a mobile application and centralized database to locate, coordinate and distribute resources, for use by first responders, political activists and citizen journalists.
The cast iron base plates, shown on the right, will be located throughout the urban landscape, each identified by a unique raised shot-code tied to its location.
The beacons can be assembled in a variety of ways, depending on intended location and function.
To set the tone for each user scenario, we created collages using found images and our own photography.
Because our project can be utilized in multiple scenarois, we created diagrams showing who interacts with the beacons, who inputs data and who can benefit from the process.
Cover image
Rendering of our beacon
Kit of Parts
Activist collage
User scenario

Design Team

Jordan Parnass, Darrick Borowski, Randy Plemel, Christine Collister, Tara ShoenHolz, Anthony Moon, Danny Orenstein, Malin Schaedel


Collaboration with Melanie Crean and Liubo Borrisov

The Beacons project was inspired by ad hoc networks arising in times of immediate need, such as during natural disasters, public threats, or political actions, when official means of communication and top-down public services are disrupted, unavailable or undesirable. Beacons provides a mechanism through which information and resources can be distributed bottom-up and laterally, organically incorporating existing means of communication into the network.

The project takes advantage of the human tendency to gather, cooperate and share for the purpose of survival, without displacing, replacing or interfering with existing communication and management structures. Beacons’ goal is to provide an intuitive platform for the collection and distribution of location based information concerning available resources, which will accumulate as a knowledge base over time, and provide an alternate system of communication when central networks are down.

The Beacons network consists of two parts:
1. An open source mobile application that maps, organizes and distributes geo-tagged information. Working in conjunction with a centralized database, the app organizes a variety of media (voice, texts, audio, video, images) and input from other applications (twitter) by geo-location and keyword.
2. Beacons, or physical totems in the urban landscape, that contain information about surrounding resources and allow for up/downloading information via hand powered wifi in the event of network failure. The beacons serve as community gathering points and portals for information exchange and resource distribution.

The Beacons open source application functions as an intermediary between the general public and an administrative back end that requires higher level of access to coordinates services. Depending on the user scenario, the public layer might represent the general community, victims, survivors, community organizers, volunteers, activists, citizen journalists, or gamers. The administrative layer represents the super users of the system, such as the system’s administrators or first responders. The software parses and organizes information from the public and administrative layers and broadcasts it directly or on-demand.

The system addresses four different general categories of needs, which take on different shades of meaning depending on the type of user scenario: security, shelter, sustenance and status. In this proposal, we investigate the application of two representative cases: emergency disaster relief and tactical actions.

As proof of concept for the system, we will also design a large scale urban game to be played during the run of the exhibition to serve as a prototyping tool, to seed the database with information, and to distribute the application so that the public might be familiar with it before time of need.